Post by woo on Oct 14, 2023 16:27:24 GMT -5
This section covers the different types of wars you can request to another faction with the approval of FM.
Character Kill (CK) War ~
Gang Kill (GK) War ~
Long-Term CK/GK War ~
Survival of The Fittest ~
Disclaimer: Factions may submit a 'Force' CK/GK war if a faction refuses to accept a war / exchange CK perms, but continues to stir up beef with them ICly. Players will need to submit proof of the opposing faction continuing beef even after the fact of refusing to war/exchange perms.
Character Kill (CK) War ~
- Each faction member's CK perms will be exchanged as soon as FM notifies both parties of the acceptance of war.
- If you die, you will need to delete your character. You can join the faction again on another player and roleplay your development into the gang all over again. Making a new character and jumping straight back into the beef is prohibited.
- First faction to reach the CK goal, wins.
- Each CK will need to be clipped and approved by FM.
Gang Kill (GK) War ~
- If you die, you will not be allowed to join back the current faction you were a part of. You will need to make another character and join another faction. You will not be able to join any subsets from the faction you got GKed from.
- First faction to reach the GK goal, wins.
- Each GK will need to be clipped and approved by FM.
- Each faction member's GK perms will be exchanged as soon as FM notifies both parties of the acceptance of war.
Long-Term CK/GK War ~
- CKs / GKs will be limited depending on the request. For example: 2 CKs / GKs every 3 days, this counts towards both factions which will then have a 3 day cool down before being able to score again.
- First faction to reach the CK / GK goal, wins.
- Each CK will need to be clipped and approved by FM.
- Each faction member's CK perms will be exchanged as soon as FM notifies both parties of the acceptance of war.
Survival of The Fittest ~
- Both factions will stay at war until one is either wiped out or surrenders.
- Depending on request, this can either be scored through CKs or GKs.
- Each CK will need to be clipped and approved by FM.
- Each faction member's CK perms will be exchanged as soon as FM notifies both parties of the acceptance of war.
- One Cked, you can not re-involve yourself on another character.
Disclaimer: Factions may submit a 'Force' CK/GK war if a faction refuses to accept a war / exchange CK perms, but continues to stir up beef with them ICly. Players will need to submit proof of the opposing faction continuing beef even after the fact of refusing to war/exchange perms.